Magic

Shapeshifting, elemental abilities and special powers are in the Whitefall realm known as magic. There are several different types of magic in this world, and the magic barely has any limits. It varies in all different type of uses and intent, from defense, attack, to healing and manipulating natural forces and energies. Each person is gifted with an elemental affinity consisting of at least one element. By using raw magic, the user can use the element to their use and will, but by combining it with another affinity or energy into a focused spell, the outcome can become more devastating.

Magic and spells come in two forms: Tangible, and secondary.

Tangible Magic
Or also known as elemental magic is the most common type of magic. The user is able to create and use spells using their own energy and manipulate it into focused spells or by using raw magic. Even with raw magic, the power is leaning against their elemental affinity. Tangible magic has no limits.

Secondary
Or also known as outside magic, is where the user is unable to create the focused energy that can create spells and the usage of raw magic is lacking. A secondary user has to use outside energy to create spells to manipulate it into their advantage. An example, if they have an affinity for water they need a water source, where a tangible user can create water by themselves.